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/ PC Zone 92 / DPPCZ0800.7z / DPPCZ0800.ISO / Demos / Star Trek - Armada / armada_demo.exe / data / misc / usrmsn01.trn < prev   
INI File  |  1999-09-17  |  3KB  |  159 lines

  1. [NormalView]
  2. Time=1100
  3. FogStart=150
  4. FogEnd=250
  5. FogBreak=60
  6. VisibilityRange=250
  7. Intensity=90
  8. Ambient=0
  9. FlatRange=250
  10. ShadowLuma=0
  11. FogDirection=0
  12. TerrainShadowLuma=40
  13. CarAmbient=30
  14.  
  15. [World]
  16. MusicTrack=2
  17.  
  18. [Sky]
  19. SunTexture=sun.0
  20. SkyHeight = 110
  21. SkyTexture=
  22.  
  23. BackdropDistance= 400
  24. BackdropWidth   = 800
  25. BackdropHeight  = 100
  26.  
  27. [Stars]
  28. Radius        = 200
  29.  
  30. Texture00   = earth.map
  31. Alpha00     = 0
  32. Size00      = 50
  33. Azimuth00   = 150
  34. Elevation00 = 10
  35. Roll00      = 300
  36.  
  37. [StarList]
  38.  
  39. Solid       = 0
  40. LayerHeight = 15
  41. Texture     = stars.map
  42. Radius      = 200
  43.  
  44. Start0      = 0
  45. End0        = 360
  46. Size0       = 100
  47. Count0      = 13
  48.  
  49. Start1      = 0
  50. End1        = 360
  51. Size1       = 100
  52. Count1      = 10 
  53.  
  54. Start2      = 0
  55. End2        = 360
  56. Size2       = 100
  57. Count2      = 11
  58.  
  59. Start3      = 0
  60. End3        = 360
  61. Size3       = 100
  62. Count3      = 11
  63.  
  64. Start4      = 0
  65. End4        = 360
  66. Size4       = 100
  67. Count4      = 11
  68.  
  69. Start5      = 0
  70. End5        = 360
  71. Size5       = 100
  72. Count5      = 11
  73.  
  74. [Color]
  75. Palette=moon.ACT
  76. Luma=moon.LUM
  77. Translucency=moon.TBL
  78. Alpha=moon.ALB
  79.  
  80. [Size]
  81. MinX=0
  82. MinZ=96000
  83. Width=6400
  84. Depth=6400
  85. Height=50
  86.  
  87. [TextureType0]
  88. FlatColor= 104
  89. SolidA0        = mn00sA0.map
  90. SolidA1        = mn00sA1.map
  91. SolidA2        = mn00sA2.map
  92. SolidA3        = mn00sA3.map
  93.  
  94. Solidb0        = mn00sA0.map
  95. Solidb1        = mn00sA1.map
  96. Solidb2        = mn00sA2.map
  97. Solidb3        = mn00sA3.map
  98.  
  99. Solidc0        = mn00sA0.map
  100. Solidc1        = mn00sA1.map
  101. Solidc2        = mn00sA2.map
  102. Solidc3        = mn00sA3.map
  103.  
  104. Solidd0        = mn00sC0.map
  105. Solidd1        = mn00sC1.map
  106. Solidd2        = mn00sC2.map
  107. Solidd3        = mn00sC3.map
  108.  
  109. CapTo3_A0      = mn03cA0.map
  110. CapTo3_A1      = mn03cA1.map
  111. CapTo3_A2      = mn03cA2.map
  112. CapTo3_A3      = mn03cA3.map
  113.  
  114. DiagonalTo3_A0 = mn03dA0.map
  115. DiagonalTo3_A1 = mn03dA1.map
  116. DiagonalTo3_A2 = mn03dA2.map
  117. DiagonalTo3_A3 = mn03dA3.map
  118.  
  119. CapTo4_A0      = mn04cA0.map
  120. CapTo4_A1      = mn04cA1.map
  121. CapTo4_A2      = mn04cA2.map
  122. CapTo4_A3      = mn04cA3.map
  123.  
  124. DiagonalTo4_A0 = mn04dA0.map
  125. DiagonalTo4_A1 = mn04dA1.map
  126. DiagonalTo4_A2 = mn04dA2.map
  127. DiagonalTo4_A3 = mn04dA3.map
  128.  
  129. [TextureType3]
  130. FlatColor= 196
  131. SolidA0        = mn33sA0.map
  132. SolidA1        = mn33sA1.map
  133. SolidA2        = mn33sA2.map
  134. SolidA3        = mn33sA3.map
  135.  
  136. [TextureType4]
  137. FlatColor= 7
  138. SolidA0        = mn44sA0.map
  139. SolidA1        = mn44sA1.map
  140. SolidA2        = mn44sA2.map
  141. SolidA3        = mn44sA3.map
  142. SolidB0        = mn44sB0.map
  143. SolidB1        = mn44sB1.map
  144. SolidB2        = mn44sB2.map
  145. SolidB3        = mn44sB3.map
  146.  
  147. [TextureType5]
  148. FlatColor= 7
  149. SolidA0        = mn55sA0.map
  150. SolidA1        = mn55sA1.map
  151. SolidA2        = mn55sA2.map
  152. SolidA3        = mn55sA3.map
  153.  
  154. [TextureType6]
  155. FlatColor= 7
  156. SolidA0        = mn66sA0.map
  157. SolidA1        = mn66sA1.map
  158. SolidA2        = mn66sA2.map
  159. SolidA3        = mn66sA3.map